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-=MakeDeaD[ForuM]=- » >[*][-=Counter-Strike=-][*]< » -=CeReRe PluGiN/Addons=- » 2 pluginuri pls:D
2 pluginuri pls:D
razvanDate: Friday, 2008-12-05, 4:26 PM | Message # 1
Private
Group: .::][UseR][::.
Messages: 7
Status: Offline
am nevoie de pluginul hook si puginul grab...
 
make-deadDate: Friday, 2008-12-05, 4:29 PM | Message # 2
Admin
Group: .::][BoSS][::.
Messages: 82
Status: Offline
Am eu pluginurile Hook-GraB and Rope intr-un singur plugin
HooK-Totzi
Grab-Adminii
Rope-Adminii
Pluginul e mai JoS

Plugin Original :

Code
//#define engine

#include <amxmodx>
#include <amxmisc>
#include <fun>
#if defined engine
#include <engine>
#else
#include <fakemeta>
#endif

#define ADMIN_LEVEL_Q    ADMIN_LEVEL_C

//Used for Grab
new maxplayers
new grab[33]
new Float:grab_totaldis[33]
new grab_speed_cvar
new grab_enabled_cvar
new bool:has_grab[33]

//Used for Hook
new bool:hook[33]
new hook_to[33][3]
new hook_speed_cvar
new hook_enabled_cvar
new bool:has_hook[33]

//Used for Rope
new bool:rope[33]
new rope_to[33][3]
new Float:rope_totaldis[33]
new rope_speed_cvar
new rope_enabled_cvar
new bool:has_rope[33]

//Used for All
new beamsprite

/****************************
     Register Commands and CVARs
****************************/

public plugin_init()
{
     register_plugin("Grab + Hook + Rope","1.0","GHW_Chronic")
     register_concmd("+grab","grab_on",ADMIN_LEVEL_Q," - Use: bind key +grab")
     register_concmd("-grab","grab_off")
     register_concmd("grab_toggle","grab_toggle",ADMIN_LEVEL_Q,"Toggles your grab on and off")
     register_concmd("+hook","hook_on",ADMIN_LEVEL_Q," - Use: bind key +hook")
     register_concmd("-hook","hook_off")
     register_concmd("hook_toggle","hook_toggle",ADMIN_LEVEL_Q,"Toggles your hook on and off")
     register_concmd("+rope","rope_on",ADMIN_LEVEL_Q," - Use: bind key +rope")
     register_concmd("-rope","rope_off")
     register_concmd("rope_toggle","rope_toggle",ADMIN_LEVEL_Q,"Toggles your rope on and off")

     register_concmd("amx_give_grab","cmd_givetake",ADMIN_LEVEL_Q,"Give a player the ability to grab <nick>")
     register_concmd("amx_give_hook","cmd_givetake",ADMIN_LEVEL_Q,"Give a player the ability to hook <nick>")
     register_concmd("amx_give_rope","cmd_givetake",ADMIN_LEVEL_Q,"Give a player the ability to rope <nick>")

     register_concmd("amx_take_grab","cmd_givetake",ADMIN_LEVEL_Q,"Take a player's ability to grab <nick>")
     register_concmd("amx_take_hook","cmd_givetake",ADMIN_LEVEL_Q,"Take a player's ability to hook <nick>")
     register_concmd("amx_take_rope","cmd_givetake",ADMIN_LEVEL_Q,"Take a player's ability to rope <nick>")

     register_concmd("amx_ghr_menu","menu_cmd",ADMIN_LEVEL_Q,"Shows a menu that allows you to turn on/off non-admin use of grab, hook, or rope")

     register_menucmd(register_menuid("ghr_menu"),(1<<0)|(1<<1)|(1<<2)|(1<<9), "Pressedghr")

     grab_speed_cvar = register_cvar("grab_speed","5")
     grab_enabled_cvar = register_cvar("grab_enabled","0")

     hook_speed_cvar = register_cvar("hook_speed","5")
     hook_enabled_cvar = register_cvar("hook_enabled","0")

     rope_speed_cvar = register_cvar("rope_speed","5")
     rope_enabled_cvar = register_cvar("rope_enabled","0")

     maxplayers = get_maxplayers()

     //CVAR that is only used for tracking servers that use this plugin.
     register_cvar("GHW_GHW","1",FCVAR_SERVER)
}

/**********************************
     Register beam sprite + Hook Sound
**********************************/

public plugin_precache()
{
     beamsprite = precache_model("sprites/dot.spr")
     precache_sound("weapons/xbow_hit2.wav")
     precache_sound("weapons/xbow_fire1.wav")
}

/*****************************
     Reset VARs on client connect
*****************************/

public client_putinserver(id)
{
     has_grab[id]=false
     has_hook[id]=false
     has_rope[id]=false
}

/*****
     Menu
*****/

public menu_cmd(id,level,cid)
{
     if(cmd_access(id,level,cid,1))
     {
      show_ghr(id)
      console_print(id,"[AMXX] Menu launched.")
     }
}

public show_ghr(id)
{
     static aaa[32]
     static bbb[32]
     static ccc[32]
     if(get_pcvar_num(grab_enabled_cvar)==0) format(aaa,31,"No")
     else format(aaa,31,"Yes")
     if(get_pcvar_num(hook_enabled_cvar)==0) format(bbb,31,"No")
     else format(bbb,31,"Yes")
     if(get_pcvar_num(rope_enabled_cvar)==0) format(ccc,31,"No")
     else format(ccc,31,"Yes")

     new menuBody[576]

     if(colored_menus())
     {
      new len = format(menuBody,575,"\bAllow Players To Use:^n^n")
      len += format(menuBody[len],575-len, "\w1. Grab\R\w%s^n",aaa)
      len += format(menuBody[len],575-len, "\w2. Hook\R\w%s^n",bbb)
      len += format(menuBody[len],575-len, "\w3. Rope\R\w%s^n",ccc)
      len += format(menuBody[len],575-len, "\r0. Exit")
     }
     else
     {
      new len = format(menuBody,575,"Allow Players To Use:^n^n")
      len += format(menuBody[len],575-len, "1. Grab\R%s^n",aaa)
      len += format(menuBody[len],575-len, "2. Hook\R%s^n",bbb)
      len += format(menuBody[len],575-len, "3. Rope\R%s^n",ccc)
      len += format(menuBody[len],575-len, "0. Exit")
     }
     show_menu(id,(1<<0)|(1<<1)|(1<<2)|(1<<9),menuBody,-1,"ghr_menu")

     return PLUGIN_CONTINUE
}

public Pressedghr(id,key)
{
     switch(key)
     {
      case 0:
      {
       if(get_pcvar_num(grab_enabled_cvar)==0)
       {
        set_pcvar_num(grab_enabled_cvar,1)
        client_print(0,print_c hat," [AMXX] Admin has enabled Grab for all clients. Use: bind key +grab")
       }
       else
       {
        set_pcvar_num(grab_enabled_cvar,0)
        client_print(0,print_chat,"[AMXX] Admin has disabled Grab for all non-admins.")
       }
       show_ghr(id)
      }
      case 1:
      {
       if(get_pcvar_num(hook_enabled_cvar)==0)
       {
        set_pcvar_num(hook_enabled_cvar,1)
        client_print(0,print_c hat," [AMXX] Admin has enabled Hook for all clients. Use: bind key +hook")
       }
       else
       {
        set_pcvar_num(hook_enabled_cvar,0)
        client_print(0,print_chat,"[AMXX] Admin has disabled Hook for all non-admins.")
       }
       show_ghr(id)
      }
      case 2:
      {
       if(get_pcvar_num(rope_enabled_cvar)==0)
       {
        set_pcvar_num(rope_enabled_cvar,1)
        client_print(0,print_c hat," [AMXX] Admin has enabled Rope for all clients. Use: bind key +rope")
       }
       else
       {
        set_pcvar_num(rope_enabled_cvar,0)
        client_print(0,print_chat,"[AMXX] Admin has disabled Rope for all non-admins.")
       }
       show_ghr(id)
      }
     }
}

/****************
     Handle Commands
****************/

public cmd_givetake(id,level,cid)
{
     if(!cmd_access(id,level,cid,2))
     {
      return PLUGIN_HANDLED
     }

     new arg1[32]
     read_argv(1,arg1,31)

     new target = cmd_target(id,arg1,9)
     if(!target)
     {
      return PLUGIN_HANDLED
     }

     new name[32]
     get_user_name(target,name,31)
     if(get_user_flags(target) & ADMIN_LEVEL_Q)
     {
      console_print(id,"[AMXX] Cannot give/take grab/hook/rope from admin %s.",name)
      return PLUGIN_HANDLED
     }

     new arg0[32]
     read_argv(0,arg0,31)
     if(containi(arg0,"give")!=-1)
     {
      if(containi(arg0,"grab")!=-1)
      {
       if(has_grab[target])
       {
        console_print(id,"[AMXX] %s already has grab",name)
       }
       else
       {
        has_grab[target]=true
        console_print(id,"[AMXX] %s has been given grab",name)
        client_print(target,print_chat,"[AMXX] An admin has given you grab. Use: bind key +grab")
       }
      }
      else if(containi(arg0,"hook")!=-1)
      {
       if(has_hook[target])
       {
        console_print(id,"[AMXX] %s already has hook",name)
       }
       else
       {
        has_hook[target]=true
        console_print(id,"[AMXX] %s has been given hook",name)
        client_print(target,print_chat,"[AMXX] An admin has given you hook. Use: bind key +hook")
       }
      }
      else if(containi(arg0,"rope")!=-1)
      {
       if(has_rope[target])
       {
        console_print(id,"[AMXX] %s already has rope",name)
       }
       else
       {
        has_rope[target]=true
        console_print(id,"[AMXX] %s has been given rope",name)
        client_print(target,print_chat,"[AMXX] An admin has given you hook. Use: bind key +rope")
       }
      }
     }
     if(containi(arg0,"take")!=-1)
     {
      if(containi(arg0,"grab")!=-1)
      {
       if(!has_grab[target])
       {
        console_print(id,"[AMXX] %s doesn't have grab",name)
       }
       else
       {
        has_grab[target]=false
        console_print(id,"[AMXX] %s's grab has been taken away.",name)
        client_print(target,print_chat,"[AMXX] An admin has taken your grab away.")
       }
      }
      if(containi(arg0,"hook")!=-1)
      {
       if(!has_hook[target])
       {
        console_print(id,"[AMXX] %s doesn't have hook",name)
       }
       else
       {
        has_hook[target]=false
        console_print(id,"[AMXX] %s's hook has been taken away.",name)
        client_print(target,print_chat,"[AMXX] An admin has taken your hook away.")
       }
      }
      if(containi(arg0,"rope")!=-1)
      {
       if(!has_rope[target])
       {
        console_print(id,"[AMXX] %s doesn't have rope",name)
       }
       else
       {
        has_rope[target]=false
        console_print(id,"[AMXX] %s's rope has been taken away.",name)
        client_print(target,print_chat,"[AMXX] An admin has taken your rope away.")
       }
      }
     }
     return PLUGIN_HANDLED
}

/*****
     Grab
*****/

public grab_toggle(id,level,cid)
{
     if(grab[id]) grab_off(id)
     else grab_on(id,level,cid)
     return PLUGIN_HANDLED
}

public grab_on(id,level,cid)
{
     if(!has_grab[id] && !get_pcvar_num(grab_enabled_cvar) && !cmd_access(id,level,cid,1))
     {
      return PLUGIN_HANDLED
     }
     if(grab[id])
     {
      return PLUGIN_HANDLED
     }
     grab[id]=-1
     static target, trash
     target=0
     get_user_aiming(id,target,trash)
     if(target && is_valid_ent2(target) && target!=id)
     {
      if(target<=maxplayers)
      {
       if(is_user_alive(target) && !(get_user_flags(target) & ADMIN_IMMUNITY))
       {
        client_print(id,print_chat,"[AMXX] Found Target")
        grabem(id,target)
       }
      }
      else if(get_solidity(target)!=4)
      {
       client_print(id,print_chat,"[AMXX] Found Target")
       grabem(id,target)
      }
     }
     else
     {
      client_print(id,print_chat,"[AMXX] Searching for Target")
      set_task(0.1,"grab_on2",id)
     }
     return PLUGIN_HANDLED
}

public grab_on2(id)
{
     if(is_user_connected(id))
     {
      static target, trash
      target=0
      get_user_aiming(id,target,trash)
      if(target && is_valid_ent2(target) && target!=id)
      {
       if(target<=maxplayers)
       {
        if(is_user_alive(target) && !(get_user_flags(target) & ADMIN_IMMUNITY))
        {
         client_print(id,print_chat,"[AMXX] Found Target")
         grabem(id,target)
        }
       }
       else if(get_solidity(target)!=4)
       {
        client_print(id,print_chat,"[AMXX] Found Target")
        grabem(id,target)
       }
      }
      else
      {
       set_task(0.1,"grab_on2",id)
      }
     }
}

public grabem(id,target)
{
     grab[id]=target
     set_rendering2(target,kRenderFxGlowShell,255,0,0,kRenderTransAlpha,70)
     if(target<=maxplayers) set_user_gravity(target,0.0)
     grab_totaldis[id] = 0.0
     set_task(0.1,"grab_prethink",id+1000,"",0,"b")
     grab_prethink(id+1000)
     emit_sound(id,CHAN_VOICE,"weapons/xbow_fire1.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
}

public grab_off(id)
{
     if(is_user_connected(id))
     {
      if(grab[id]==-1)
      {
       client_print(id,print_chat,"[AMXX] No Target Found")
       grab[id]=0
      }
      else if(grab[id])
      {
       client_print(id,print_chat,"[AMXX] Target Released")
       set_rendering2(grab[id])
       if(grab[id]<=maxplayers && is_user_alive(grab[id])) set_user_gravity(grab[id],1.0)
       grab[id]=0
      }
     }
     return PLUGIN_HANDLED
}

public grab_prethink(id)
{
     id -= 1000
     if(!is_user_connected(id) && grab[id]>0)
     {
      set_rendering2(grab[id])
      if(grab[id]<=maxplayers && is_user_alive(grab[id])) set_user_gravity(grab[id],1.0)
      grab[id]=0
     }
     if(!grab[id] || grab[id]==-1)
     {
      remove_task(id+1000)
      return PLUGIN_HANDLED
     }

     //Get Id's, target's, and Where Id is looking's origins
     static origin1[3]
     get_user_origin(id,origin1)
     static Float:origin2_F[3], origin2[3]
     get_origin(grab[id],origin2_F)
     origin2[0] = floatround(origin2_F[0])
     origin2[1] = floatround(origin2_F[1])
     origin2[2] = floatround(origin2_F[2])
     static origin3[3]
     get_user_origin(id,origin3,3)

     //Create red beam
     message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
     write_byte(1)  //TE_BEAMENTPOINT
     write_short(id)  // start entity
     write_coord(origin2[0])
     write_coord(origin2[1])
     write_coord(origin2[2])
     write_short(beamsprite)
     write_byte(1)  // framestart
     write_byte(1)  // framerate
     write_byte(1)  // life in 0.1's
     write_byte(5)  // width
     write_byte(0)  // noise
     write_byte(255)  // red
     write_byte(0)  // green
     write_byte(0)  // blue
     write_byte(200)  // brightness
     write_byte(0)  // speed
     message_end()

     //Convert to floats for calculation
     static Float:origin1_F[3]
     static Float:origin3_F[3]
     origin1_F[0] = float(origin1[0])
     origin1_F[1] = float(origin1[1])
     origin1_F[2] = float(origin1[2])
     origin3_F[0] = float(origin3[0])
     origin3_F[1] = float(origin3[1])
     origin3_F[2] = float(origin3[2])

     //Calculate target's new velocity
     static Float:distance[3]

     if(!grab_totaldis[id])
     {
      distance[0] = floatabs(origin1_F[0] - origin2_F[0])
      distance[1] = floatabs(origin1_F[1] - origin2_F[1])
      distance[2] = floatabs(origin1_F[2] - origin2_F[2])
      grab_totaldis[id] = floatsqroot(distance[0]*distance[0] + distance[1]*distance[1] + distance[2]*distance[2])
     }
     distance[0] = origin3_F[0] - origin1_F[0]
     distance[1] = origin3_F[1] - origin1_F[1]
     distance[2] = origin3_F[2] - origin1_F[2]

     static Float:grab_totaldis2
     grab_totaldis2 = floatsqroot(distance[0]*distance[0] + distance[1]*distance[1] + distance[2]*distance[2])

     static Float:que
     que = grab_totaldis[id] / grab_totaldis2

     static Float:origin4[3]
     origin4[0] = ( distance[0] * que ) + origin1_F[0]
     origin4[1] = ( distance[1] * que ) + origin1_F[1]
     origin4[2] = ( distance[2] * que ) + origin1_F[2]

     static Float:velocity[3]
     velocity[0] = (origin4[0] - origin2_F[0]) * (get_pcvar_float(grab_speed_cvar) / 1.666667)
     velocity[1] = (origin4[1] - origin2_F[1]) * (get_pcvar_float(grab_speed_cvar) / 1.666667)
     velocity[2] = (origin4[2] - origin2_F[2]) * (get_pcvar_float(grab_speed_cvar) / 1.666667)

     set_velo(grab[id],velocity)

     return PLUGIN_CONTINUE
}

/*****
     Hook
*****/

public hook_toggle(id,level,cid)
{
     if(hook[id]) hook_off(id)
     else hook_on(id,level,cid)
     return PLUGIN_HANDLED
}

public hook_on(id,level,cid)
{
     if(!has_hook[id] && !get_pcvar_num(hook_enabled_cvar) && !cmd_access(id,level,cid,1))
     {
      return PLUGIN_HANDLED
     }
     if(hook[id])
     {
      return PLUGIN_HANDLED
     }
     set_user_gravity(id,0.0)
     set_task(0.1,"hook_prethink",id+10000,"",0,"b")
     hook[id]=true
     hook_to[id][0]=999999
     hook_prethink(id+10000)
     emit_sound(id,CHAN_VOICE,"weapons/xbow_hit2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
     return PLUGIN_HANDLED
}

public hook_off(id)
{
     if(is_user_alive(id)) set_user_gravity(id)
     hook[id]=false
     return PLUGIN_HANDLED
}

public hook_prethink(id)
{
     id -= 10000
     if(!is_user_alive(id))
     {
      hook[id]=false
     }
     if(!hook[id])
     {
      remove_task(id+10000)
      return PLUGIN_HANDLED
     }

     //Get Id's origin
     static origin1[3]
     get_user_origin(id,origin1)

     if(hook_to[id][0]==999999)
     {
      static origin2[3]
      get_user_origin(id,origin2,3)
      hook_to[id][0]=origin2[0]
      hook_to[id][1]=origin2[1]
      hook_to[id][2]=origin2[2]
     }

     //Create blue beam
     message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
     write_byte(1)  //TE_BEAMENTPOINT
     write_short(id)  // start entity
     write_coord(hook_to[id][0])
     write_coord(hook_to[id][1])
     write_coord(hook_to[id][2])
     write_short(beamsprite)
     write_byte(1)  // framestart
     write_byte(1)  // framerate
     write_byte(2)  // life in 0.1's
     write_byte(5)  // width
     write_byte(0)  // noise
     write_byte(0)  // red
     write_byte(0)  // green
     write_byte(255)  // blue
     write_byte(200)  // brightness
     write_byte(0)  // speed
     message_end()

     //Calculate Velocity
     static Float:velocity[3]
     velocity[0] = (float(hook_to[id][0]) - float(origin1[0])) * 3.0
     velocity[1] = (float(hook_to[id][1]) - float(origin1[1])) * 3.0
     velocity[2] = (float(hook_to[id][2]) - float(origin1[2])) * 3.0

     static Float:y
     y = velocity[0]*velocity[0] + velocity[1]*velocity[1] + velocity[2]*velocity[2]

     static Float:x
     x = (get_pcvar_float(hook_speed_cvar) * 120.0) / floatsqroot(y)

     velocity[0] *= x
     velocity[1] *= x
     velocity[2] *= x

     set_velo(id,velocity)

     return PLUGIN_CONTINUE
}

/*****
     Rope
*****/

public rope_toggle(id,level,cid)
{
     if(rope[id]) rope_off(id)
     else rope_on(id,level,cid)
     return PLUGIN_HANDLED
}

public rope_on(id,level,cid)
{
     if(!has_rope[id] && !get_pcvar_num(rope_enabled_cvar) && !cmd_access(id,level,cid,1))
     {
      return PLUGIN_HANDLED
     }
     if(rope[id])
     {
      return PLUGIN_HANDLED
     }
     set_task(0.1,"rope_prethink",id+100000,"",0,"b")
     rope[id]=true
     rope_to[id][0]=999999
     rope_prethink(id+100000)
     emit_sound(id,CHAN_VOICE,"weapons/xbow_hit2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
     return PLUGIN_HANDLED
}

public rope_off(id)
{
     rope[id]=false
     return PLUGIN_HANDLED
}

public rope_prethink(id)
{
     id -= 100000
     if(!is_user_alive(id))
     {
      rope[id]=false
     }
     if(!rope[id])
     {
      remove_task(id+100000)
      return PLUGIN_HANDLED
     }

     //Get Id's origin
     static origin1[3]
     get_user_origin(id,origin1)

     static Float:origin1_F[3]
     origin1_F[0] = float(origin1[0])
     origin1_F[1] = float(origin1[1])
     origin1_F[2] = float(origin1[2])

     //Check to see if this is the first time prethink is being run
     if(rope_to[id][0]==999999)
     {
      static origin2[3]
      get_user_origin(id,origin2,3)
      rope_to[id][0]=origin2[0]
      rope_to[id][1]=origin2[1]
      rope_to[id][2]=origin2[2]

      static Float:origin2_F[3]
      origin2_F[0] = float(origin2[0])
      origin2_F[1] = float(origin2[1])
      origin2_F[2] = float(origin2[2])

      static Float:distance[3]
      distance[0] = floatabs(origin1_F[0] - origin2_F[0])
      distance[1] = floatabs(origin1_F[1] - origin2_F[1])
      distance[2] = floatabs(origin1_F[2] - origin2_F[2])
      rope_totaldis[id] = floatsqroot(distance[0]*distance[0] + distance[1]*distance[1] + distance[2]*distance[2])
     }

     //Create green beam
     message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
     write_byte(1)  //TE_BEAMENTPOINT
     write_short(id)  // start entity
     write_coord(rope_to[id][0])
     write_coord(rope_to[id][1])
     write_coord(rope_to[id][2])
     write_short(beamsprite)
     write_byte(1)  // framestart
     write_byte(1)  // framerate
     write_byte(1)  // life in 0.1's
     write_byte(5)  // width
     write_byte(0)  // noise
     write_byte(0)  // red
     write_byte(255)  // green
     write_byte(0)  // blue
     write_byte(200)  // brightness
     write_byte(0)  // speed
     message_end()

     //Calculate Velocity
     static Float:velocity[3]
     get_velo(id,velocity)

     static Float:velocity2[3]
     velocity2[0] = (rope_to[id][0] - origin1_F[0]) * 3.0
     velocity2[1] = (rope_to[id][1] - origin1_F[1]) * 3.0

     static Float:y
     y = velocity2[0]*velocity2[0] + velocity2[1]*velocity2[1]

     static Float:x
     x = (get_pcvar_float(rope_speed_cvar) * 20.0) / floatsqroot(y)

     velocity[0] += velocity2[0]*x
     velocity[1] += velocity2[1]*x

     if(rope_to[id][2] - origin1_F[2] >= rope_totaldis[id] && velocity[2]<0.0) velocity[2] *= -1

     set_velo(id,velocity)

     return PLUGIN_CONTINUE
}

public get_origin(ent,Float:origin[3])
{
#if defined engine
     return entity_get_vector(id,EV_VEC_origin,origin)
#else
     return pev(ent,pev_origin,origin)
#endif
}

public set_velo(id,Float:velocity[3])
{
#if defined engine
     return set_user_velocity(id,velocity)
#else
     return set_pev(id,pev_velocity,velocity)
#endif
}

public get_velo(id,Float:velocity[3])
{
#if defined engine
     return get_user_velocity(id,velocity)
#else
     return pev(id,pev_velocity,velocity)
#endif
}

public is_valid_ent2(ent)
{
#if defined engine
     return is_valid_ent(ent)
#else
     return pev_valid(ent)
#endif
}

public get_solidity(ent)
{
#if defined engine
     return entity_get_int(ent,EV_INT_solid)
#else
     return pev(ent,pev_solid)
#endif
}

stock set_rendering2(index, fx=kRenderFxNone, r=255, g=255, b=255, render=kRenderNormal, amount=16)
{
#if defined engine
     return set_rendering(index,fx,r,g,b,render,amount)
#else
     set_pev(index, pev_renderfx, fx);
     new Float:RenderColor[3];
     RenderColor[0] = float(r);
     RenderColor[1] = float(g);
     RenderColor[2] = float(b);
     set_pev(index, pev_rendercolor, RenderColor);
     set_pev(index, pev_rendermode, render);
     set_pev(index, pev_renderamt, float(amount));
     return 1;
#endif
}

GHW_GHR.amxx --- ToaTe CeLe 3 GraB+HooK+RoPe
GraB.amxx --- DoaR GraB
HooK.amxx --- DoaR HooK

Attachments: GraB.amxx (22.1 Kb) · HooK.amxx (22.1 Kb) · GHW_GHR.amxx (22.1 Kb)




 
razvanDate: Friday, 2008-12-05, 4:30 PM | Message # 3
Private
Group: .::][UseR][::.
Messages: 7
Status: Offline
as vrea daca se poate separat nu toata odata
 
make-deadDate: Friday, 2008-12-05, 4:44 PM | Message # 4
Admin
Group: .::][BoSS][::.
Messages: 82
Status: Offline
Revin cu edit in postul precedent wink



 
make-deadDate: Friday, 2008-12-05, 5:03 PM | Message # 5
Admin
Group: .::][BoSS][::.
Messages: 82
Status: Offline
Sper ca e tot ce-ti trebuie.......... bash book



 
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